Timeline

timeline

2005: first steps in making a game

  1. Persian War [link] (solo)

2006: first sponsorships

  1. Titan Gear [link] (solo)
  2. Romanius [link] (solo)
  3. Romanius 2 [link] (solo)
  4. Angel Bothorius [link] (solo)

2007-2009: working at FreeOnlineGames.com

  1. Ninja Rampage [link] (solo)
  2. Last Shot [link] (solo)
  3. Stalingrad [link] (solo)
  4. Stalingrad 2 [link] (solo)
  5. Black Sails [link] (solo)
  6. Kingdom of Gold [link] (solo)
  7. Pirates vs Ninjas [link] (solo)
  8. Sim Delivery [link] (solo)
  9. Storm Rage [link] (solo)

2010: working at Nitrome

  1. Chisel [link] (solo programmer)
  2. Worm Food [link] (solo programmer)
  3. The Bucket [link] (solo programmer)
  4. Super Treadmill [link] (solo programmer)
  5. Bad Icecream [link] (solo programmer)

2011-2015: working on independent games & experimental projects

  1. Deadly 30 [link] (solo design/programmer)
  2. Turtle Trigger [link] (solo design/programmer)
  3. Greed Wars [link] (solo)

2015: working at Mediatonic Games

  1. Heavenstrike Rivals [link] (team programmer)
  2. Bounty Stars [link] (team programmer)

2016: working at Funky Panda Games

  1. Stardust Battle [link] (team programmer)

2017: working at SAM Labs (education)

  1. SAM Space [link] (team programmer)

2018: working at Bossa Studios

  1. Worlds Adrift [link] (team programmer)

2019: working at HYPR

  1. Turbo Balls [link] (solo)